That Fight in Sakamichi no Apollon ep 1

I don’t know if Shinichiro Watanabe actually choreographed the fight scenes in Cowboy Bebop and Samurai Champloo, but both shows featured spectacular combat sequences often showcasing strange and eccentric fighting styles. Clearly, Apllon isn’t a story heavy on fighting, nor would it make any sense for the characters to show of eclectic maneuvers.

Were this another show, I’d probably be complaining about the fight scene. Why waste high-grade animation on a fight wherein you can’t tell what the fuck is going on? I might assume that since it’s a non-fight-centric show, maybe they didn’t care that much about how the fights looked.

But of course they did. Watanabe always cares how things look, and I don’t care if this is a manga adaption, he’s going to leave his mark on it. The fight is meant to disorient. Not only does it not establish a horizon line—it seems to purposefully avoid one, cutting to random parts of the fight, showing people anonymously getting thrown around, all set to insane jazz music.

That’s the fight Kaoru witnessed. He didn’t know what the hell was going on—he just saw the magnificent beast that is Sentarou going nuts on a bunch of dudes and had about a million questions running through his head along the lines of “what the fuck just happened?”

Alright, ep 2 is done dling now.

Fuzakenna Productions Presents: "LUCKY MECHA: ULTIMATE WAR" (IMAGE HEAVY)

3 5 Figmas. 4 Revoltechs. 1 Nirvash TypeZERO. A battle for the ages. You have no idea how long I’ve wanted to do this. GENTLEMEN, BEHOLD!

(NOTE: It is suggested that you take your time in viewing this and do not rush it, for best results. PROTIP: Imagine your own sound effects!)

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